Sets the color used to fill shapes. For example, if you run (fill 204 102 0), all
subsequent shapes will be filled with orange. This color is either specified in
terms of the RGB or HSB color depending on the current colorMode() (the default
color space is RGB, with each value in the range from 0 to 255).
When using hexadecimal notation to specify a color, use '16r' before
the values (e.g. 16rCCFFAA, 16rFFCCFFAA). Use six digits to specify
a color (the way colors are specified in HTML and CSS). When eight
digits are used, the first two characters define the alpha component and the
remainder the red, green, and blue components.
The value for the parameter "gray" must be less than or equal to the current
maximum value as specified by (colorMode). The default maximum value is 255.
To change the color of an image (or a texture), use (tint).
Syntax:
(fill sketch gray)
(fill sketch gray alpha)
(fill sketch value1 value2 value3)
(fill sketch value1 value2 value3 alpha)
(fill sketch color)
(fill sketch color alpha)
(fill sketch hex)
(fill sketch hex alpha)
Parameters:
sketch PApplet
gray int or float: number specifying value between white and black
alpha int or float: opacity of the fill
value1 int or float: red or hue value
value2 int or float: green or saturation value
value3 int or float: blue or brightness value
color color: any value of the color datatype
hex int: color value in hexadecimal notation (i.e. #FFCC00 or 0xFFFFCC00)
Returns:
None
References:
http://processing.org/reference/fill_.html
Examples:
(def sktch (sketch))
(fill sktch "0xFF00FF")
(fill sktch 0xFF 0x00 0xFF)
(fill sktch 255 0 255)