Parallel Colt 0.7.2

cern.colt.matrix.tfcomplex
Class FComplexMatrix3D

java.lang.Object
  extended by cern.colt.PersistentObject
      extended by cern.colt.matrix.AbstractMatrix
          extended by cern.colt.matrix.AbstractMatrix3D
              extended by cern.colt.matrix.tfcomplex.FComplexMatrix3D
All Implemented Interfaces:
Serializable, Cloneable
Direct Known Subclasses:
DenseFComplexMatrix3D, SparseFComplexMatrix3D

public abstract class FComplexMatrix3D
extends AbstractMatrix3D

Abstract base class for 3-d matrices holding complex elements.

A matrix has a number of slices, rows and columns, which are assigned upon instance construction - The matrix's size is then slices()*rows()*columns(). Elements are accessed via [slice,row,column] coordinates. Legal coordinates range from [0,0,0] to [slices()-1,rows()-1,columns()-1]. Any attempt to access an element at a coordinate slice<0 || slice>=slices() || row<0 || row>=rows() || column<0 || column>=column() will throw an IndexOutOfBoundsException.

Note that this implementation is not synchronized.

Author:
Piotr Wendykier (piotr.wendykier@gmail.com)
See Also:
Serialized Form

Field Summary
 
Fields inherited from class cern.colt.PersistentObject
serialVersionUID
 
Method Summary
 float[] aggregate(FComplexFComplexFComplexFunction aggr, FComplexFComplexFunction f)
          Applies a function to each cell and aggregates the results.
 float[] aggregate(FComplexMatrix3D other, FComplexFComplexFComplexFunction aggr, FComplexFComplexFComplexFunction f)
          Applies a function to each corresponding cell of two matrices and aggregates the results.
 FComplexMatrix3D assign(FComplexFComplexFunction function)
          Assigns the result of a function to each cell.
 FComplexMatrix3D assign(FComplexMatrix3D other)
          Replaces all cell values of the receiver with the values of another matrix.
 FComplexMatrix3D assign(FComplexMatrix3D y, FComplexFComplexFComplexFunction function)
          Assigns the result of a function to each cell.
 FComplexMatrix3D assign(FComplexProcedure cond, FComplexFComplexFunction f)
          Assigns the result of a function to all cells that satisfy a condition.
 FComplexMatrix3D assign(FComplexProcedure cond, float[] value)
          Assigns a value to all cells that satisfy a condition.
 FComplexMatrix3D assign(FComplexRealFunction function)
          Assigns the result of a function to the real part of the receiver.
 FComplexMatrix3D assign(float[] values)
          Sets all cells to the state specified by values.
 FComplexMatrix3D assign(float[][][] values)
          Sets all cells to the state specified by values.
 FComplexMatrix3D assign(float re, float im)
          Sets all cells to the state specified by re and im.
 FComplexMatrix3D assignImaginary(FloatMatrix3D other)
          Replaces imaginary part of the receiver with the values of another real matrix.
 FComplexMatrix3D assignReal(FloatMatrix3D other)
          Replaces real part of the receiver with the values of another real matrix.
 int cardinality()
          Returns the number of cells having non-zero values; ignores tolerance.
 FComplexMatrix3D copy()
          Constructs and returns a deep copy of the receiver.
abstract  Object elements()
          Returns the elements of this matrix.
 boolean equals(float[] value)
          Returns whether all cells are equal to the given value.
 boolean equals(Object obj)
          Compares this object against the specified object.
 float[] get(int slice, int row, int column)
          Returns the matrix cell value at coordinate [slice,row,column].
abstract  FloatMatrix3D getImaginaryPart()
          Returns the imaginary part of this matrix
 void getNonZeros(IntArrayList sliceList, IntArrayList rowList, IntArrayList columnList, ArrayList<float[]> valueList)
          Fills the coordinates and values of cells having non-zero values into the specified lists.
abstract  float[] getQuick(int slice, int row, int column)
          Returns the matrix cell value at coordinate [slice,row,column].
abstract  FloatMatrix3D getRealPart()
          Returns the real part of this matrix
 FComplexMatrix3D like()
          Construct and returns a new empty matrix of the same dynamic type as the receiver, having the same number of slices, rows and columns.
abstract  FComplexMatrix3D like(int slices, int rows, int columns)
          Construct and returns a new empty matrix of the same dynamic type as the receiver, having the specified number of slices, rows and columns.
 void set(int slice, int row, int column, float[] value)
          Sets the matrix cell at coordinate [slice,row,column] to the specified value.
abstract  void setQuick(int slice, int row, int column, float[] value)
          Sets the matrix cell at coordinate [slice,row,column] to the specified value.
abstract  void setQuick(int slice, int row, int column, float re, float im)
          Sets the matrix cell at coordinate [slice,row,column] to the specified value.
 float[][][] toArray()
          Constructs and returns a 3-dimensional array containing the cell values.
 String toString()
          Returns a string representation using default formatting ("%.4f").
 String toString(String format)
          Returns a string representation using using given format
abstract  FComplexMatrix1D vectorize()
          Returns a vector obtained by stacking the columns of each slice of the matrix on top of one another.
 FComplexMatrix2D viewColumn(int column)
          Constructs and returns a new 2-dimensional slice view representing the slices and rows of the given column.
 FComplexMatrix3D viewColumnFlip()
          Constructs and returns a new flip view along the column axis.
 FComplexMatrix3D viewDice(int axis0, int axis1, int axis2)
          Constructs and returns a new dice view; Swaps dimensions (axes); Example: 3 x 4 x 5 matrix --> 4 x 3 x 5 matrix.
 FComplexMatrix3D viewPart(int slice, int row, int column, int depth, int height, int width)
          Constructs and returns a new sub-range view that is a depth x height x width sub matrix starting at [slice,row,column]; Equivalent to view().part(slice,row,column,depth,height,width); Provided for convenience only.
 FComplexMatrix2D viewRow(int row)
          Constructs and returns a new 2-dimensional slice view representing the slices and columns of the given row.
 FComplexMatrix3D viewRowFlip()
          Constructs and returns a new flip view along the row axis.
 FComplexMatrix3D viewSelection(FComplexMatrix2DProcedure condition)
          Constructs and returns a new selection view that is a matrix holding all slices matching the given condition.
 FComplexMatrix3D viewSelection(int[] sliceIndexes, int[] rowIndexes, int[] columnIndexes)
          Constructs and returns a new selection view that is a matrix holding the indicated cells.
 FComplexMatrix2D viewSlice(int slice)
          Constructs and returns a new 2-dimensional slice view representing the rows and columns of the given slice.
 FComplexMatrix3D viewSliceFlip()
          Constructs and returns a new flip view along the slice axis.
 FComplexMatrix3D viewStrides(int sliceStride, int rowStride, int columnStride)
          Constructs and returns a new stride view which is a sub matrix consisting of every i-th cell.
 float[] zSum()
          Returns the sum of all cells; Sum( x[i,j,k] ).
 
Methods inherited from class cern.colt.matrix.AbstractMatrix3D
checkShape, checkShape, columns, columnStride, index, rows, rowStride, size, slices, sliceStride, toStringShort
 
Methods inherited from class cern.colt.matrix.AbstractMatrix
ensureCapacity, isView, trimToSize
 
Methods inherited from class cern.colt.PersistentObject
clone
 
Methods inherited from class java.lang.Object
getClass, hashCode, notify, notifyAll, wait, wait, wait
 

Method Detail

aggregate

public float[] aggregate(FComplexFComplexFComplexFunction aggr,
                         FComplexFComplexFunction f)
Applies a function to each cell and aggregates the results.

Parameters:
aggr - an aggregation function taking as first argument the current aggregation and as second argument the transformed current cell value.
f - a function transforming the current cell value.
Returns:
the aggregated measure.
See Also:
FloatFunctions

aggregate

public float[] aggregate(FComplexMatrix3D other,
                         FComplexFComplexFComplexFunction aggr,
                         FComplexFComplexFComplexFunction f)
Applies a function to each corresponding cell of two matrices and aggregates the results.

Parameters:
aggr - an aggregation function taking as first argument the current aggregation and as second argument the transformed current cell values.
f - a function transforming the current cell values.
Returns:
the aggregated measure.
Throws:
IllegalArgumentException - if slices() != other.slices() || rows() != other.rows() || columns() != other.columns()
See Also:
FloatFunctions

assign

public FComplexMatrix3D assign(FComplexFComplexFunction function)
Assigns the result of a function to each cell.

Parameters:
function - a function object taking as argument the current cell's value.
Returns:
this (for convenience only).
See Also:
FComplexFunctions

assign

public FComplexMatrix3D assign(FComplexRealFunction function)
Assigns the result of a function to the real part of the receiver. The imaginary part of the receiver is reset to zero.

Parameters:
function - a function object taking as argument the current cell's value.
Returns:
this (for convenience only).
See Also:
FComplexFunctions

assign

public FComplexMatrix3D assign(FComplexProcedure cond,
                               FComplexFComplexFunction f)
Assigns the result of a function to all cells that satisfy a condition.

Parameters:
cond - a condition.
f - a function object.
Returns:
this (for convenience only).
See Also:
FComplexFunctions

assign

public FComplexMatrix3D assign(FComplexProcedure cond,
                               float[] value)
Assigns a value to all cells that satisfy a condition.

Parameters:
cond - a condition.
value - a value (re=value[0], im=value[1]).
Returns:
this (for convenience only).

assign

public FComplexMatrix3D assign(FComplexMatrix3D other)
Replaces all cell values of the receiver with the values of another matrix. Both matrices must have the same number of slices, rows and columns. If both matrices share the same cells (as is the case if they are views derived from the same matrix) and intersect in an ambiguous way, then replaces as if using an intermediate auxiliary deep copy of other.

Parameters:
other - the source matrix to copy from (may be identical to the receiver).
Returns:
this (for convenience only).
Throws:
IllegalArgumentException - if slices() != other.slices() || rows() != other.rows() || columns() != other.columns()

assign

public FComplexMatrix3D assign(FComplexMatrix3D y,
                               FComplexFComplexFComplexFunction function)
Assigns the result of a function to each cell.

Parameters:
y - the secondary matrix to operate on.
function - a function object taking as first argument the current cell's value of this, and as second argument the current cell's value of y,
Returns:
this (for convenience only).
Throws:
IllegalArgumentException - if slices() != other.slices() || rows() != other.rows() || columns() != other.columns()
See Also:
FComplexFunctions

assign

public FComplexMatrix3D assign(float re,
                               float im)
Sets all cells to the state specified by re and im.

Parameters:
re - the real part of the value to be filled into the cells.
im - the imagiary part of the value to be filled into the cells.
Returns:
this (for convenience only).

assign

public FComplexMatrix3D assign(float[] values)
Sets all cells to the state specified by values. values is required to have the form re = values[slice*silceStride+row*rowStride+2*column], im = values[slice*silceStride+row*rowStride+2*column+1] and have exactly the same number of slices, rows and columns as the receiver.

The values are copied. So subsequent changes in values are not reflected in the matrix, and vice-versa.

Parameters:
values - the values to be filled into the cells.
Returns:
this (for convenience only).
Throws:
IllegalArgumentException - if values.length != slices()*rows()*2*columns()

assign

public FComplexMatrix3D assign(float[][][] values)
Sets all cells to the state specified by values. values is required to have the form re = values[slice][row][2*column], im = values[slice][row][2*column+1] and have exactly the same number of slices, rows and columns as the receiver.

The values are copied. So subsequent changes in values are not reflected in the matrix, and vice-versa.

Parameters:
values - the values to be filled into the cells.
Returns:
this (for convenience only).
Throws:
IllegalArgumentException - if values.length != slices() || for any 0 <= slice < slices(): values[slice].length != rows() .
IllegalArgumentException - if for any 0 <= column < columns(): values[slice][row].length != 2*columns() .

assignImaginary

public FComplexMatrix3D assignImaginary(FloatMatrix3D other)
Replaces imaginary part of the receiver with the values of another real matrix. The real part of the receiver remains unchanged. Both matrices must have the same size.

Parameters:
other - the source matrix to copy from
Returns:
this (for convenience only).
Throws:
IllegalArgumentException - if size() != other.size().

assignReal

public FComplexMatrix3D assignReal(FloatMatrix3D other)
Replaces real part of the receiver with the values of another real matrix. The imaginary part of the receiver remains unchanged. Both matrices must have the same size.

Parameters:
other - the source matrix to copy from
Returns:
this (for convenience only).
Throws:
IllegalArgumentException - if size() != other.size().

cardinality

public int cardinality()
Returns the number of cells having non-zero values; ignores tolerance.

Returns:
the number of cells having non-zero values.

copy

public FComplexMatrix3D copy()
Constructs and returns a deep copy of the receiver.

Note that the returned matrix is an independent deep copy. The returned matrix is not backed by this matrix, so changes in the returned matrix are not reflected in this matrix, and vice-versa.

Returns:
a deep copy of the receiver.

equals

public boolean equals(float[] value)
Returns whether all cells are equal to the given value.

Parameters:
value - the value to test against.
Returns:
true if all cells are equal to the given value, false otherwise.

equals

public boolean equals(Object obj)
Compares this object against the specified object. The result is true if and only if the argument is not null and is at least a FloatMatrix3D object that has the same number of slices, rows and columns as the receiver and has exactly the same values at the same coordinates.

Overrides:
equals in class Object
Parameters:
obj - the object to compare with.
Returns:
true if the objects are the same; false otherwise.

get

public float[] get(int slice,
                   int row,
                   int column)
Returns the matrix cell value at coordinate [slice,row,column].

Parameters:
slice - the index of the slice-coordinate.
row - the index of the row-coordinate.
column - the index of the column-coordinate.
Returns:
the value of the specified cell.
Throws:
IndexOutOfBoundsException - if slice<0 || slice>=slices() || row<0 || row>=rows() || column<0 || column>=column() .

elements

public abstract Object elements()
Returns the elements of this matrix.

Returns:
the elements

getImaginaryPart

public abstract FloatMatrix3D getImaginaryPart()
Returns the imaginary part of this matrix

Returns:
the imaginary part

getNonZeros

public void getNonZeros(IntArrayList sliceList,
                        IntArrayList rowList,
                        IntArrayList columnList,
                        ArrayList<float[]> valueList)
Fills the coordinates and values of cells having non-zero values into the specified lists. Fills into the lists, starting at index 0. After this call returns the specified lists all have a new size, the number of non-zero values.

In general, fill order is unspecified. This implementation fill like: for (slice = 0..slices-1) for (row = 0..rows-1) for (column = 0..colums-1) do ... . However, subclasses are free to us any other order, even an order that may change over time as cell values are changed. (Of course, result lists indexes are guaranteed to correspond to the same cell).

Parameters:
sliceList - the list to be filled with slice indexes, can have any size.
rowList - the list to be filled with row indexes, can have any size.
columnList - the list to be filled with column indexes, can have any size.
valueList - the list to be filled with values, can have any size.

getQuick

public abstract float[] getQuick(int slice,
                                 int row,
                                 int column)
Returns the matrix cell value at coordinate [slice,row,column].

Provided with invalid parameters this method may return invalid objects without throwing any exception. You should only use this method when you are absolutely sure that the coordinate is within bounds. Precondition (unchecked): slice<0 || slice>=slices() || row<0 || row>=rows() || column<0 || column>=column().

Parameters:
slice - the index of the slice-coordinate.
row - the index of the row-coordinate.
column - the index of the column-coordinate.
Returns:
the value at the specified coordinate.

getRealPart

public abstract FloatMatrix3D getRealPart()
Returns the real part of this matrix

Returns:
the real part

like

public FComplexMatrix3D like()
Construct and returns a new empty matrix of the same dynamic type as the receiver, having the same number of slices, rows and columns. For example, if the receiver is an instance of type DenseComplexMatrix3D the new matrix must also be of type DenseComplexMatrix3D. In general, the new matrix should have internal parametrization as similar as possible.

Returns:
a new empty matrix of the same dynamic type.

like

public abstract FComplexMatrix3D like(int slices,
                                      int rows,
                                      int columns)
Construct and returns a new empty matrix of the same dynamic type as the receiver, having the specified number of slices, rows and columns. For example, if the receiver is an instance of type DenseComplexMatrix3D the new matrix must also be of type DenseComplexMatrix3D. In general, the new matrix should have internal parametrization as similar as possible.

Parameters:
slices - the number of slices the matrix shall have.
rows - the number of rows the matrix shall have.
columns - the number of columns the matrix shall have.
Returns:
a new empty matrix of the same dynamic type.

set

public void set(int slice,
                int row,
                int column,
                float[] value)
Sets the matrix cell at coordinate [slice,row,column] to the specified value.

Parameters:
slice - the index of the slice-coordinate.
row - the index of the row-coordinate.
column - the index of the column-coordinate.
value - the value to be filled into the specified cell.
Throws:
IndexOutOfBoundsException - if row<0 || row>=rows() || slice<0 || slice>=slices() || column<0 || column>=column() .

setQuick

public abstract void setQuick(int slice,
                              int row,
                              int column,
                              float re,
                              float im)
Sets the matrix cell at coordinate [slice,row,column] to the specified value.

Provided with invalid parameters this method may access illegal indexes without throwing any exception. You should only use this method when you are absolutely sure that the coordinate is within bounds. Precondition (unchecked): slice<0 || slice>=slices() || row<0 || row>=rows() || column<0 || column>=column().

Parameters:
slice - the index of the slice-coordinate.
row - the index of the row-coordinate.
column - the index of the column-coordinate.
re - the real part of the value to be filled into the specified cell.
im - the imaginary part of the value to be filled into the specified cell.

setQuick

public abstract void setQuick(int slice,
                              int row,
                              int column,
                              float[] value)
Sets the matrix cell at coordinate [slice,row,column] to the specified value.

Provided with invalid parameters this method may access illegal indexes without throwing any exception. You should only use this method when you are absolutely sure that the coordinate is within bounds. Precondition (unchecked): slice<0 || slice>=slices() || row<0 || row>=rows() || column<0 || column>=column().

Parameters:
slice - the index of the slice-coordinate.
row - the index of the row-coordinate.
column - the index of the column-coordinate.
value - the value to be filled into the specified cell.

toArray

public float[][][] toArray()
Constructs and returns a 3-dimensional array containing the cell values. The returned array values has the form values[slice][row][column] and has the same number of slices, rows and columns as the receiver.

The values are copied. So subsequent changes in values are not reflected in the matrix, and vice-versa.

Returns:
an array filled with the values of the cells.

toString

public String toString()
Returns a string representation using default formatting ("%.4f").

Overrides:
toString in class Object
Returns:
a string representation of the matrix.

toString

public String toString(String format)
Returns a string representation using using given format

Parameters:
format -
Returns:
a string representation of the matrix.

vectorize

public abstract FComplexMatrix1D vectorize()
Returns a vector obtained by stacking the columns of each slice of the matrix on top of one another.

Returns:
a vector obtained by stacking the columns of each slice of the matrix on top of one another.

viewColumn

public FComplexMatrix2D viewColumn(int column)
Constructs and returns a new 2-dimensional slice view representing the slices and rows of the given column. The returned view is backed by this matrix, so changes in the returned view are reflected in this matrix, and vice-versa.

To obtain a slice view on subranges, construct a sub-ranging view ( view().part(...)), then apply this method to the sub-range view. To obtain 1-dimensional views, apply this method, then apply another slice view (methods viewColumn, viewRow) on the intermediate 2-dimensional view. To obtain 1-dimensional views on subranges, apply both steps.

Parameters:
column - the index of the column to fix.
Returns:
a new 2-dimensional slice view.
Throws:
IndexOutOfBoundsException - if column < 0 || column >= columns().
See Also:
viewSlice(int), viewRow(int)

viewColumnFlip

public FComplexMatrix3D viewColumnFlip()
Constructs and returns a new flip view along the column axis. What used to be column 0 is now column columns()-1, ..., what used to be column columns()-1 is now column 0. The returned view is backed by this matrix, so changes in the returned view are reflected in this matrix, and vice-versa.

Returns:
a new flip view.
See Also:
viewSliceFlip(), viewRowFlip()

viewDice

public FComplexMatrix3D viewDice(int axis0,
                                 int axis1,
                                 int axis2)
Constructs and returns a new dice view; Swaps dimensions (axes); Example: 3 x 4 x 5 matrix --> 4 x 3 x 5 matrix. The view has dimensions exchanged; what used to be one axis is now another, in all desired permutations. The returned view is backed by this matrix, so changes in the returned view are reflected in this matrix, and vice-versa.

Parameters:
axis0 - the axis that shall become axis 0 (legal values 0..2).
axis1 - the axis that shall become axis 1 (legal values 0..2).
axis2 - the axis that shall become axis 2 (legal values 0..2).
Returns:
a new dice view.
Throws:
IllegalArgumentException - if some of the parameters are equal or not in range 0..2.

viewPart

public FComplexMatrix3D viewPart(int slice,
                                 int row,
                                 int column,
                                 int depth,
                                 int height,
                                 int width)
Constructs and returns a new sub-range view that is a depth x height x width sub matrix starting at [slice,row,column]; Equivalent to view().part(slice,row,column,depth,height,width); Provided for convenience only. The returned view is backed by this matrix, so changes in the returned view are reflected in this matrix, and vice-versa.

Parameters:
slice - The index of the slice-coordinate.
row - The index of the row-coordinate.
column - The index of the column-coordinate.
depth - The depth of the box.
height - The height of the box.
width - The width of the box.
Returns:
the new view.
Throws:
IndexOutOfBoundsException - if slice<0 || depth<0 || slice+depth>slices() || row<0 || height<0 || row+height>rows() || column<0 || width<0 || column+width>columns()

viewRow

public FComplexMatrix2D viewRow(int row)
Constructs and returns a new 2-dimensional slice view representing the slices and columns of the given row. The returned view is backed by this matrix, so changes in the returned view are reflected in this matrix, and vice-versa.

To obtain a slice view on subranges, construct a sub-ranging view ( view().part(...)), then apply this method to the sub-range view. To obtain 1-dimensional views, apply this method, then apply another slice view (methods viewColumn, viewRow) on the intermediate 2-dimensional view. To obtain 1-dimensional views on subranges, apply both steps.

Parameters:
row - the index of the row to fix.
Returns:
a new 2-dimensional slice view.
Throws:
IndexOutOfBoundsException - if row < 0 || row >= row().
See Also:
viewSlice(int), viewColumn(int)

viewRowFlip

public FComplexMatrix3D viewRowFlip()
Constructs and returns a new flip view along the row axis. What used to be row 0 is now row rows()-1, ..., what used to be row rows()-1 is now row 0. The returned view is backed by this matrix, so changes in the returned view are reflected in this matrix, and vice-versa.

Returns:
a new flip view.
See Also:
viewSliceFlip(), viewColumnFlip()

viewSelection

public FComplexMatrix3D viewSelection(FComplexMatrix2DProcedure condition)
Constructs and returns a new selection view that is a matrix holding all slices matching the given condition. Applies the condition to each slice and takes only those where condition.apply(viewSlice(i)) yields true. To match rows or columns, use a dice view. The returned view is backed by this matrix, so changes in the returned view are reflected in this matrix, and vice-versa.

Parameters:
condition - The condition to be matched.
Returns:
the new view.

viewSelection

public FComplexMatrix3D viewSelection(int[] sliceIndexes,
                                      int[] rowIndexes,
                                      int[] columnIndexes)
Constructs and returns a new selection view that is a matrix holding the indicated cells. There holds view.slices() == sliceIndexes.length, view.rows() == rowIndexes.length, view.columns() == columnIndexes.length and view.get(k,i,j) == this.get(sliceIndexes[k],rowIndexes[i],columnIndexes[j]) . Indexes can occur multiple times and can be in arbitrary order.

Note that modifying the index arguments after this call has returned has no effect on the view. The returned view is backed by this matrix, so changes in the returned view are reflected in this matrix, and vice-versa.

Parameters:
sliceIndexes - The slices of the cells that shall be visible in the new view. To indicate that all slices shall be visible, simply set this parameter to null.
rowIndexes - The rows of the cells that shall be visible in the new view. To indicate that all rows shall be visible, simply set this parameter to null.
columnIndexes - The columns of the cells that shall be visible in the new view. To indicate that all columns shall be visible, simply set this parameter to null.
Returns:
the new view.
Throws:
IndexOutOfBoundsException - if !(0 <= sliceIndexes[i] < slices()) for any i=0..sliceIndexes.length()-1.
IndexOutOfBoundsException - if !(0 <= rowIndexes[i] < rows()) for any i=0..rowIndexes.length()-1.
IndexOutOfBoundsException - if !(0 <= columnIndexes[i] < columns()) for any i=0..columnIndexes.length()-1.

viewSlice

public FComplexMatrix2D viewSlice(int slice)
Constructs and returns a new 2-dimensional slice view representing the rows and columns of the given slice. The returned view is backed by this matrix, so changes in the returned view are reflected in this matrix, and vice-versa.

To obtain a slice view on subranges, construct a sub-ranging view ( view().part(...)), then apply this method to the sub-range view. To obtain 1-dimensional views, apply this method, then apply another slice view (methods viewColumn, viewRow) on the intermediate 2-dimensional view. To obtain 1-dimensional views on subranges, apply both steps.

Parameters:
slice - the index of the slice to fix.
Returns:
a new 2-dimensional slice view.
Throws:
IndexOutOfBoundsException - if slice < 0 || slice >= slices().
See Also:
viewRow(int), viewColumn(int)

viewSliceFlip

public FComplexMatrix3D viewSliceFlip()
Constructs and returns a new flip view along the slice axis. What used to be slice 0 is now slice slices()-1, ..., what used to be slice slices()-1 is now slice 0. The returned view is backed by this matrix, so changes in the returned view are reflected in this matrix, and vice-versa.

Returns:
a new flip view.
See Also:
viewRowFlip(), viewColumnFlip()

viewStrides

public FComplexMatrix3D viewStrides(int sliceStride,
                                    int rowStride,
                                    int columnStride)
Constructs and returns a new stride view which is a sub matrix consisting of every i-th cell. More specifically, the view has this.slices()/sliceStride slices and this.rows()/rowStride rows and this.columns()/columnStride columns holding cells this.get(k*sliceStride,i*rowStride,j*columnStride) for all k = 0..slices()/sliceStride - 1, i = 0..rows()/rowStride - 1, j = 0..columns()/columnStride - 1 . The returned view is backed by this matrix, so changes in the returned view are reflected in this matrix, and vice-versa.

Parameters:
sliceStride - the slice step factor.
rowStride - the row step factor.
columnStride - the column step factor.
Returns:
a new view.
Throws:
IndexOutOfBoundsException - if sliceStride<=0 || rowStride<=0 || columnStride<=0 .

zSum

public float[] zSum()
Returns the sum of all cells; Sum( x[i,j,k] ).

Returns:
the sum.

Parallel Colt 0.7.2

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