Parallel Colt 0.7.2

cern.jet.random.tfloat.sampling
Class FloatRandomSampler

java.lang.Object
  extended by cern.colt.PersistentObject
      extended by cern.jet.random.tfloat.sampling.FloatRandomSampler
All Implemented Interfaces:
Serializable, Cloneable

public class FloatRandomSampler
extends PersistentObject

Space and time efficiently computes a sorted Simple Random Sample Without Replacement (SRSWOR), that is, a sorted set of n random numbers from an interval of N numbers; Example: Computing n=3 random numbers from the interval [1,50] may yield the sorted random set (7,13,47). Since we are talking about a set (sampling without replacement), no element will occur more than once. Each number from the N numbers has the same probability to be included in the n chosen numbers.

Problem: This class solves problems including the following: Suppose we have a file containing 10^12 objects. We would like to take a truly random subset of 10^6 objects and do something with it, for example, compute the sum over some instance field, or whatever. How do we choose the subset? In particular, how do we avoid multiple equal elements? How do we do this quick and without consuming excessive memory? How do we avoid slowly jumping back and forth within the file?

Sorted Simple Random Sample Without Replacement (SRSWOR): What are the exact semantics of this class? What is a SRSWOR? In which sense exactly is a returned set "random"? It is random in the sense, that each number from the N numbers has the same probability to be included in the n chosen numbers. For those who think in implementations rather than abstract interfaces: Suppose, we have an empty list. We pick a random number between 1 and 10^12 and add it to the list only if it was not already picked before, i.e. if it is not already contained in the list. We then do the same thing again and again until we have eventually collected 10^6 distinct numbers. Now we sort the set ascending and return it.

It is exactly in this sense that this class returns "random" sets. Note, however, that the implementation of this class uses a technique orders of magnitudes better (both in time and space) than the one outlined above.

Performance: Space requirements are zero. Running time is O(n) on average, O(N) in the worst case.

Performance (200Mhz Pentium Pro, JDK 1.2, NT)

n N Speed [seconds]
103 1.2*103 0.0014
103 107 0.006
105 107 0.7
9.0*106 107 8.5
9.9*106 107 2.0 (samples more than 95%)
104 1012 0.07
107 1012 60

Scalability: This random sampler is designed to be scalable. In iterator style, it is able to compute and deliver sorted random sets stepwise in units called blocks. Example: Computing n=9 random numbers from the interval [1,50] in 3 blocks may yield the blocks (7,13,14), (27,37,42), (45,46,49). (The maximum of a block is guaranteed to be less than the minimum of its successor block. Every block is sorted ascending. No element will ever occur twice, both within a block and among blocks.) A block can be computed and retrieved with method nextBlock. Successive calls to method nextBlock will deliver as many random numbers as required.

Computing and retrieving samples in blocks is useful if you need very many random numbers that cannot be stored in main memory at the same time. For example, if you want to compute 10^10 such numbers you can do this by computing them in blocks of, say, 500 elements each. You then need only space to keep one block of 500 elements (i.e. 4 KB). When you are finished processing the first 500 elements you call nextBlock to fill the next 500 elements into the block, process them, and so on. If you have the time and need, by using such blocks you can compute random sets up to n=10^19 random numbers.

If you do not need the block feature, you can also directly call the static methods of this class without needing to construct a RandomSampler instance first.

Random number generation: By default uses MersenneTwister, a very strong random number generator, much better than java.util.Random. You can also use other strong random number generators of Paul Houle's RngPack package. For example, Ranecu, Ranmar and Ranlux are strong well analyzed research grade pseudo-random number generators with known periods.

Implementation: after J.S. Vitter, An Efficient Algorithm for Sequential Random Sampling, ACM Transactions on Mathematical Software, Vol 13, 1987. Paper available here.

Version:
1.1 05/26/99
Author:
wolfgang.hoschek@cern.ch
See Also:
FloatRandomSamplingAssistant, Serialized Form

Field Summary
 
Fields inherited from class cern.colt.PersistentObject
serialVersionUID
 
Constructor Summary
FloatRandomSampler(long n, long N, long low, FloatRandomEngine randomGenerator)
          Constructs a random sampler that computes and delivers sorted random sets in blocks.
 
Method Summary
 Object clone()
          Returns a deep copy of the receiver.
static void main(String[] args)
          Tests this class.
 void nextBlock(int count, long[] values, int fromIndex)
          Computes the next count random numbers of the sorted random set specified on instance construction and fills them into values, starting at index fromIndex.
static void sample(long n, long N, int count, long low, long[] values, int fromIndex, FloatRandomEngine randomGenerator)
          Efficiently computes a sorted random set of count elements from the interval [low,low+N-1].
static void test(long n, long N, long low, int chunkSize, int times)
          Tests the methods of this class.
 
Methods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

FloatRandomSampler

public FloatRandomSampler(long n,
                          long N,
                          long low,
                          FloatRandomEngine randomGenerator)
Constructs a random sampler that computes and delivers sorted random sets in blocks. A set block can be retrieved with method nextBlock. Successive calls to method nextBlock will deliver as many random numbers as required.

Parameters:
n - the total number of elements to choose (must be n >= 0 and n <= N).
N - the interval to choose random numbers from is [low,low+N-1].
low - the interval to choose random numbers from is [low,low+N-1]. Hint: If low==0, then random numbers will be drawn from the interval [0,N-1].
randomGenerator - a random number generator. Set this parameter to null to use the default random number generator.
Method Detail

clone

public Object clone()
Returns a deep copy of the receiver.

Overrides:
clone in class PersistentObject
Returns:
a copy of the receiver.

main

public static void main(String[] args)
Tests this class.


nextBlock

public void nextBlock(int count,
                      long[] values,
                      int fromIndex)
Computes the next count random numbers of the sorted random set specified on instance construction and fills them into values, starting at index fromIndex.

Numbers are filled into the specified array starting at index fromIndex to the right. The array is returned sorted ascending in the range filled with numbers.

Parameters:
count - the number of elements to be filled into values by this call (must be >= 0).
values - the array into which the random numbers are to be filled; must have a length >= count+fromIndex.
fromIndex - the first index within values to be filled with numbers (inclusive).

sample

public static void sample(long n,
                          long N,
                          int count,
                          long low,
                          long[] values,
                          int fromIndex,
                          FloatRandomEngine randomGenerator)
Efficiently computes a sorted random set of count elements from the interval [low,low+N-1]. Since we are talking about a random set, no element will occur more than once.

Running time is O(count), on average. Space requirements are zero.

Numbers are filled into the specified array starting at index fromIndex to the right. The array is returned sorted ascending in the range filled with numbers.

Random number generation: By default uses MersenneTwister , a very strong random number generator, much better than java.util.Random. You can also use other strong random number generators of Paul Houle's RngPack package. For example, Ranecu, Ranmar and Ranlux are strong well analyzed research grade pseudo-random number generators with known periods.

Parameters:
n - the total number of elements to choose (must be n >= 0 and n <= N).
N - the interval to choose random numbers from is [low,low+N-1].
count - the number of elements to be filled into values by this call (must be >= 0 and <=n). Normally, you will set count=n.
low - the interval to choose random numbers from is [low,low+N-1]. Hint: If low==0, then draws random numbers from the interval [0,N-1].
values - the array into which the random numbers are to be filled; must have a length >= count+fromIndex.
fromIndex - the first index within values to be filled with numbers (inclusive).
randomGenerator - a random number generator. Set this parameter to null to use the default random number generator.

test

public static void test(long n,
                        long N,
                        long low,
                        int chunkSize,
                        int times)
Tests the methods of this class. To do benchmarking, comment the lines printing stuff to the console.


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